
It may change in the future and I don't know what will happen with it, but it was us. In 2003, 3D Realms boss George Broussard pondered whether or not Duke Nukem Forever could "get away" with reducing Duke's arsenal down to two at a time in in Shacknews' own Chatty in the face of shifting first-person shooter design.įollowing Duke's re-reveal to the world at PAX 2010, Chatty users threw blame at Gearbox for limiting Duke's weapon slots to two however, Broussard was quick to note it was a decision made long before Gearbox became involved in reaction to a growing console market: Though four weapons is better than two, it is still far from Duke's origin, as the character could once carry every weapon he found during his past adventures. The PC version will also add support for Valve's Anti-Cheat System (VAC), push-to-talk voice chat, the ability to adjust field of view, and other unnamed "fixes and improvements" currently being tested.

Duke Nukem's arsenal is about to double, ladies and gentlemen.Īccording to Gearbox Community Manager (and Shacknews alum) Chris Faylor, a patch is currently in the works for Duke Nukem Forever that will increase Duke's inventory slots, allowing him to carry up to four weapons at once during the single-player campaign.Īccording to the post from Faylor, the weapon update is currently PC-specific, though he notes more details about the update "including those coming to the PlayStation 3 and Xbox 360" will be revealed "as they're finalized."
